Transformation Manipulation
Type: Physical
Range: LOS
Target: Object Resistance
Duration: Instant
Damage Level: S
Drain: (F/2+3) D
The Rip spell decimates a swath of pavement, concrete, earth, etc. covering
an area LOS meters long and 1 meter wide, creating an effect similar to
that of a giant mole tunneling underground at about 150 kilometers per
hour. All objects and people standing within 1/2 Force Rating meters of
the rip is subject to elemental Blast effects and living entities must
resist a damage
levels ranging from S Stun if the terrain was simply dirt to S Physical
if the terrain consisted of heavy, rebar laced concrete (the combat pool
may be used to augment these resistance tests). The rip begins no more
than Spell Force meters away from the casting magician and extends outward
to the extent of the magicians line of sight or until it encounters terrain
different from that located at its point of origin.
Example Of Use:
Jill Magician is in some deep shit. She's being chased down a narrow
alley by a stream of gang members, two of which are mounted on motorcycles.
Finally finding herself cornered, she turns to face her oncoming opponents
and decides to give the Rip spell a try. The GM determines that the asphalt
alley floor has an Object Resistance rating of 6, so Jill decides to cast
the spell
at a force of 6, rolling 10 dice total (obviously she decided to call
on some help from her magic pool.) She achieves 3 successes and the ground
erupts as a gash quickly stretches from her feet, down the middle of the
alley, and to a building nearly 150 meters away (since the asphalt ends
at the building, so does the spell), tossing asphalt, trash cans, and rat
poop with its blasting effect. The GM determines that all of her targets
are within the effective range of the ground 'blast' and all are forced
to resist 6D Physical damage (asphalt is heavy stuff, especially if it's
moving at a few meters per second). The GM must also determine whether
the cyclists were knocked from their vehicles, whether or not windows were
blown out, and other ambient factors that would be affected by the elemental
effect of Blast.